Quote:
Originally Posted by thejeff
Not that I think it's a tactic to build a game around, but it's not that bad. Of course, if you're building the carpet anyway there's no need to put it on a flying unit. How about 6 revelers and a dryad?
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I (as EA Pangaea) used against chrispedersens Tien Chi (in the Magellan game) a Dryad with decent equipment (including flying boots) and a flying carpet to carry along 7 revellers. I had previously tried with a dryad and 6 revellers against Marverni PD, and I lost that force, so I decided to slap on flying boots too. With revellers I was able to kill even a TC PD which had a mage helping the PD, deep inside Mictlan lands (never quite figured how there could be TC province so deep inside Mictlan lands, but I found it and I was able to sneaky fly in there in two turns through the Mictlan lands). Later on 1 Harpy with carpet + 7 revellers proved to be just what the doctor did order to take out Mictlan PD (although that experiment stopped too soon, as flying became impossible with eternal storm going on for I don't how many turns).
I hadn't planned for flying sneakers in that game, but as Arcopythera happened to join me in the game, so it became rather natural. Flying sneakers + conventional sneakers + gazillions of manikin+maenads proved to be very nice in that game
