Re: EA Oceans of Land - (Noob game) [full]
Like Grudge said; NAP's are a very complicated thing and we'd have a hard time to make specific rules up for it outlining what will be deemed fair and what not. As seen from the discussion a few posts back people have different sentiments about it and what one does find appropriate, the other doesn't.
So I guess we will have to freewheel a bit here, but remember what Grudge told you; people will remember.
I do, however, want to outline a few basic points as I already did in the first post. But I feel it's incomplete or not correct as it is now.
What is the common 'buffer' used in games after a break of any pact/alliance and before the fighting can start? 3 turns? It's now listed as only 1, which I made up myself.
I seem to gather from your discussions here that a 3 turn buffer is more common?
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