Re: Warhammer MA
A lovely initiative, it's handy to be able to run the whole set with little fuss.
On the topic of a Warhammer mod, I wonder if it might be fun and/or interesting to modify the various horror units into Warhammer daemons (of Khorne, being blood magic), while retaining the approximate power level - say, instead of a lesser horror, you might be attacked by a bloodletter, a regular horror might be a bloodbeast or juggernaut, and bigger horrors greater Daemons.
One might even whip up a Warhammer-themed endgame summon mod, for additional flavour.
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Involved in:
Pax Malazica, bringing the Malazan Empire to Dominions 3.
Fate/Sprite Works, a mod including my left-over practice sprites as summonable units.
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