Thread: call the winds
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Old March 30th, 2010, 07:55 AM

Redeyes Redeyes is offline
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Default Re: call the winds

Actually, the special monsters attack always happens before the one from rituals with units you permanently control - this includes teleport spells.

In effect, all spells like Send Horror (other example. Ghost Riders) will go together in one initial battle with Call of the Winds/Horde From Hell/Teleport spells happening immediately after but before regular troop movement.

If the special monsters win the province becomes independent, empty and of all troops. If you also ordered another army to enter (or teleported/farsummoned one) it will instantly be taken as would any other defenseless province.
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