Re: EA Oceans of Land - (Noob game) [full]
I also disagree with this 10 turn no rush rule. 10 turns might not sound like a lot, but in a game like this that doesn't offer much room for expansion, 10 turns can be enough to get you stuck if you can't attack anybody but indies. also all of the "powerhouse nations" have been banned from this game, barring Sauromatia. so it's not like there is some crazy dual blessed jags/niefel giants/palashankas/etc to fear... moreover, such a rule is almost non existent in most other games out there, if you want this to be a learning experience you need to make it as close as other games, not impose tons of special rules that are very game specific...
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