Thread: call the winds
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Old March 30th, 2010, 03:33 PM
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Default Re: call the winds

militarist
1) Read this:
Quote:
Originally Posted by WingedDog View Post
Usual tactic is to give oder to scout from adjoining province to MOVE into the province same turn you send horror to it.
Word usual means it is widely used. Widely used means it work.
Mechanic is following: horror attacks province, horror kills the PD, horror claims province for independents, horror dies, independents build no PD, scout enters empty independent province, scout claims province for your nation.

2) If 2 calls are cast by one nation at the same province - they both attack province at the same time at magic battle stage, since they represent the same nation.
If you move your troops to one enemy province from different friendly provinces do they fight together at the same time or there are several separate battles?

Quote:
Originally Posted by thejeff View Post
If the birds, horrors, riders and Neifel troops were all in the battle at once, then that explanation doesn't hold.
He said there was only one battle in province, he didn't say hawks attacked along with special monsters, and I'm pretty sure they didn't.
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