Quote:
Originally Posted by RVPERTVS
Quote:
Originally Posted by Mobhack
that is one reason we do not provide a utility to calculate LOS in any random hex
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Andy: Is it actually posible to provide such an utility?
Roberto
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This would make the game terrible giving you even more Eye of God, dig out a map or look at one on the internet & decide what you can see from a certain point. Unless its pretty obvious you wont have a clue & even then probably takes a bit of searching to find the sweet spot. Yes its iritating at times when you find that ATG or ATGM cant see squat have lost units even had to reformulate tactics because of it but I decided to check out a better firing point. Now I try & send a less valuable unit to go & check it out first if am unsure.
Its part of why a delaying force can stop a bigger force you have checked out the fields of fire he hasnt, allso makes vehicles more useful as they can check out more ground.
Knowing what you can see without going there is totaly unrealistic.