The current lineup will certainly work for my purposes, though having Ashdod in, and Abysia on the blood team would fit the themese more and allow me to tidy up the pretender choices a bit.
While I don't want to create another gimp, there are several measures that could be taken to reduce the threat that Ashdod may pose:
Ensuring they are played by a noob.
Placing them in the rear (default position for noobs).
I could even go a step further and slap Ashdod or the team with a "no first attack" rule vs other humans (we used something similar against the vets in one of the NvV games, if I recall) except through a proxy such as the merc.
While I don't want to create another gimp, there are things that can be done to handicap them and/or perhaps check their early aggression if it bothers other teams that much. But forging, is what the Children do. Its their thing.
So far no other feedback, or Captain signups. What a shame, I think the game/scenario has great potential. Must be only me and Doo and/or the overcommitment/too many games not enough players issue.
