all this time wasted on annoying micromanagement....
this is why I wanted to just let everyone fight over vp's until someone was near winning then just let us all battle it all out via a complex series of never ending teleport attack wars....
would've been a lot less real life time to manage ... maybe pythium would've been uniquely qualified to perform this type of warfare? but... I'd have been perfectly willing to stay on 1vp and let everyone else have a headstart at 4,5,or 6 because more than caring about maximizing my chances to win.... I wanted to minimize the amount of real life time it would take me to win in the unlikely event that I might win
my play has been far too sloppy for my own tastes yet still takes more time than I'm willing to spend a tough nickel to be stuck into!