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Old April 4th, 2010, 01:15 PM

LumenPlacidum LumenPlacidum is offline
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Default Re: Kingdom of Angmar - Version 0.52 available

Quote:
Originally Posted by kennydicke View Post
I wonder if you have plans for an EA version? Maybe based around Morgoth and the The Silmarillion...
Once I get this done, which involves balancing factors, a couple replacement sprites, pretender god chasses, and a few more heroes (and maybe another summon or so), I will be moving to EA to do Angband: Battle of Sudden Flame.

Should have some very interesting summons and heroes, from Carcharoth the Red Maw to Balrogs to Drauglir and Glaurung. I don't think it will need a weird dom-spread mechanic like Angmar and the LA Mordor would.

Anyway, I hear the arguments that barrow wights are too versatile for their current cost. I'll increase the price a bit (maybe 12-15 gems each) and apply a research malus to them. I'd like to preserve the wraith dom-spreading mechanic, and I'd sooner get rid of blood sac, making the wraith mechanic the only way of spreading dominion.
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