Quote:
Originally Posted by NTJedi
I cannot even recall a battle where exhausted attackers or fleeing attackers were autokilled.
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One time a Sacred Statue teleported onto my army and I had some kappas and they dried up and couldn't leave and the Sacred Statue ran out of time before managing to mind-burn them all so it gave up and died.
Quote:
Originally Posted by NTJedi
I wish I could mod the autokill of turn75 to something of turn125.
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That would be cool. Hm it's just a couple of numbers right? Maybe a Dominions developer could confirm for us that it's actually stored in the game program as just a couple of numbers, and then somebody could hunt them down in a hex editor and manually patch them. Probably not though