Re: Ring and Sphereworlds
I would be very interested in knowing about the resources. I bet in finite resource games there is a limit set for the system at the beginning of the game based on how much each planet starts with. Otherwise you could just keep blowing up planets to get more resources. If so this could make a big difference in a game in which the system the ringworld was built in had no planets of it's own before. There is a stellar manipulation shield that could be placed in a system and would stop people from blowing up your sun. This would be much cheaper than a ringworld. Of course they could still destroy the planet and thus the shield too. You could build more than one tho and they wouldn't know exactly which planet it was on in a multiplanet system. You would also have alot of response time do to their search and wasted efforts on the sun.
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Kagetora
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