
April 6th, 2010, 05:42 PM
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Join Date: Jan 2009
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Re: Team games: Teams vs Alliances
Quote:
Originally Posted by Trumanator
Large teams can easily be extremely awkward, and there is an excellent chance that players will be forced to work with someone that they dislike or have no respect for, and can leave them frustrated with the incompetence of a member. This hurts team dynamics obviously. Whereas with a simple two man team you pick someone you like and want to work with, which makes it much more fun. As for newbs, I don't necessarily think that larger teams are the way to go, since there is a decent chance that they will be the object of frustration from others on their team, simply because the don't know how to play very well. If they are in a small team though, they are presumably with someone of a similar skill level, who won't put so much pressure on. Even if their teammate is more experienced, its more likely that they will take some responsibility for helping in a small team than a large one.
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I find myself very much in agreement with this and also feel that because of the investment/commitment of a team game that teams shouldn't be random. Too much work, too much at stake to be grouped with an a**hole. Incompetence doesn't bother me nearly as much as lack of effort/communication. In the team games I've been in so far I've been lucky to play with great people but in these same games I've observed other teams breaking down on an interpersonal level. I would like to add that team games can be a lot more fun that playing with yourself 
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