View Single Post
  #52  
Old April 7th, 2010, 04:40 PM

thejeff thejeff is offline
General
 
Join Date: Apr 2005
Posts: 3,327
Thanks: 4
Thanked 133 Times in 117 Posts
thejeff is on a distinguished road
Default Re: Why do my berserk commanders disappear after winning fights

I definitely have an example of both sides routing.
I can post the turn if you'd like. The attacker routes first with the message, then he has a berserk Ice Devil and my forces can't kill him and the routing (fatigued or bound) troops fast enough so they route. Now with the "Atlantis has routed" message alternating with the "Pangaea has routed" one.

I didn't count turns, so it's possible one or the other of us routed for different reasons. I can run it with debug on, but that'll take awhile, so it'll have to wait.

I wonder if it only works in that order? If the defenders route first (for % of hp reasons, or whatever) then since the attackers are supposed to autoroute first, the game doesn't bother to try to route them. Whereas if the attackers have routed and the battle keeps going long enough it's happy to try the defenders next?
Reply With Quote