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					Originally Posted by MarcoPolo  ....I urge the makers to look at "Gratuitous Space Battles" to see a balance of ship customisation on a 2D plane versus something more elaborate like Sins of a Solar Empire... Should make for interesting choices in battle tactics and skill rather than maintaining a might in numbers tank rush that has a propensity in happening most times. | 
	
 GSB didn't really excite me but I thought the overall concept certainly has some merits that can be utilized in a turn based execution.  I agree that having a legion of ships and just throwing them at the enemy is a non-starter.  I'd really like to see fewer ships (certainly fewer capital ships) and a greater emphasis placed on crew experience (minor bonuses) or even a very minor RPG aspect for ship captains (again capital ships) maybe something similar to 
Advance Wars.