Re: Fixing up Tartarians ?
True, though I like the flavor of them being crippled. Of it being a gamble that you'll get something usable. Though much of that would remain, with the random paths and random types.
Is that moddable? If so, I'd like to see it tried. If not, it won't happen without a code change, which means it won't happen. And I'd prefer my previous suggestion of making their afflictions completely unhealable.
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