Quote:
All pretenders: When designing pretenders, all nations and teams are restricted to magic in their
team's primary and secondary paths.
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Sorry. This is a harsh change that is hardly acceptable. I already built a strategy and a guide for our team and changes like this really make me lose enthusiasm. Even although it affects our opponents even more than us, I am
strongly against this and have to further think if I'm going to play under such settings.
p.s. I understand a "no-rainbow" setting but not this. Sorry. A compromise between roleplaying and Dominions should be found. Also, what your pretender is for if he can do nothing?
p.p.s. It would be nice if we could stop changing rules or at least stop changing them so drastically.