Re: Bagpipes vs. Oboes
That's it. I'm sick of all this "Oboes beat bagpipes" that's going on in this thread right now. Bagpipes deserve much better than that. Much, much better than that.
I should know what I'm talking about. I myself commissioned a genuine Bagpipe in Scotland for 4000 Pounds (that's about $9,000) and have been practicing with it for almost 2 years now. I can even inspire armies running in pure terror with my Bagpipe.
Scottish craftsmen spend years working on a single Bagpipe and tune it up to a million times to produce the finest instruments known to mankind.
Bagpipes are thrice as loud as French instruments and thrice as effective for that matter too. Anything an oboe can play, a Bagpipe can play better. I'm pretty sure a Bagpipe could easily outptlay a full orchestra playing full volume with a simple toot.
Ever wonder why medieval mainland Europe never bothered conquering Scotland? That's right, they were too scared to fight the disciplined Highlanders and their Bagpipes of inspiration. Even in World War II, German soldiers targeted the men with the Bagpipes first because their inspirational power was feared and respected.
So what am I saying? Bagpipes are simply the best instrument that the world has ever seen, and thus, require better stats in the Dominions 3 game. Here is the stats I propose for Bagpipes:
Standard 40
Player morale 30
Patrol bonus 30
Now that seems a lot more representative of the inspirational power of Bagpipes in real life, don't you think?
tl;dr = Bagpipes need to be more effective in Dominions 3, see my new stat block.
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Involved in:
Pax Malazica, bringing the Malazan Empire to Dominions 3.
Fate/Sprite Works, a mod including my left-over practice sprites as summonable units.
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