Re: Mod plan: Revising the armour of dom3
That's why I mentioned the two special cases of samurai and blacksteel. Both seem potentials for special cases.
I agree with the basic symmetry. It's pretty valid for nearly all cases and both realistic and intuitive. Most heavy armour is just plain heavy. You are including quite a bit of realism. From experience, putting on more armour (ie more mass and protection) both tires and reduces mobility. It also reduces vision which is pretty critical to defence.
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