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Old April 27th, 2010, 01:57 PM
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Ragnarok-X Ragnarok-X is offline
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Default Re: CPCS 0.9 - Now with more economical spell slot usage!

Unfortunally i cant because it was a randommap and im on a slow connection with a max upload of 8 kb per second. It would too long to upload the 5 megabyte (yes).

It was my army of 1x 50 principe w/ 8 standart bearers and 1x30 cataphracts and 1x 40 barbarians (no berserk) vs his army of 1 lich (d8), 7 ghosts, 15 firesnakes and 2 demonbreeds. Breeds were casting whispers twice each and exactly then did my entire army route. Party of my army had experience 1, and it was friendly dom, though no home province.

Perhaps you can set up a quick game and look how powerful 2-3 castings of whispers (fatigue 15) will do. Perhaps my opinion is biased.
Sorry i cant share the replay.

I realize that using my suggestion the lich with d8 would probably be even more powerful with an 8-9 morale blast.



edit: part of why i think the spell is not balanced good is basicly the AoE. By making the base the same as the level-scaler, you get a very weak spell low level and a mighty mighty spell high level. Compare it to summon ghosts which scales as well. You get 2 or 3 ghosts at cast requirements and +1 for each level, so a D10 pretender would get like 4 times the effiency compared to the "normal" caster. Proper scaling would make it 10 ghosts (weaker) on cast requirements and then scale it +1 or +2 for each level. That way, a highlvl caster still gets more powerful effects, but doesnt outclass any other caster. If the base of ANY spell is too weak when compared to levelup-bonuses, a spell always sucks early game but is bonkers lategame, which in my opinion, isnt good for the gameplay.

I just modded your whispers from 1+1 AoE and 6 morale loss to 1+1 AoE and 1+1 morale loss. I will let you know how the battle plays out, given the AI attacks again.

Last edited by Ragnarok-X; April 27th, 2010 at 02:13 PM..
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