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Old April 28th, 2010, 01:25 PM
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Default Re: If designers are interested...

Quote:
Originally Posted by NCrawler View Post
The problem that users have been having when running the game full screen in Windows 7 is related to the exclusive DirectDraw palette and the Windows 7 'feature' of changing it at will. The following discussion may be of use to the developers if they are interested in 'fixing' the game to work correctly in Win 7:

http://stackoverflow.com/questions/1...ally-exclusive



NC
And we can develop the third-party graphics library dating from 1995 or so how exactly?. Not our code.

So it looks like full screen 256 colour palletised mode is dead in vista or windows 7. Nice one, Microsoft!

But windowed mode does the trick. So for CD owners especially, simply set your game to use windowed mode and max size and you will run in a window covering the entire screen. "Wobbly 7" will then not nuke your palette without warning when it feels like doing so.

As for wide-screen monitors, I am working on that. I now actually have one that does 10180p or somesuch, 1980 by 1280 or whatever. Expect some support for that in next year's patch.

Cheers
Andy
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