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Old May 3rd, 2010, 08:34 AM

13lackGu4rd 13lackGu4rd is offline
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Default Re: Recovering from raids

Quote:
Originally Posted by Soyweiser View Post
Quote:
Originally Posted by 13lackGu4rd View Post
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Originally Posted by thejeff View Post
Thugging is not Neifel's weakness. Raiding is their weakness. Stopping raids. IOW, they have really lousy PD.

(And Frozen Heart doesn't need Penetration. It's not MR-resistable.)
I will repeat, how is raiding a weakness when Skrattis are such strong anti thugs/SCs?
I think because Skrattis cannot be everywhere at once. You can either spread out a large raiding force that takes a few turns to be destroyed by a large group of Skrattis. Or have a few of them all over the place, who are easily picked off. Skrattis are nice, but still killable with elite troops.
not true. Skrattis are the best mage Niefelheim has access to, so he should have plenty of them lying around in his kingdom, researching, blood hunting, casting rituals, thugging, etc. so many uses for them and you can never really have enough... so if you get raided all you need is a single equipped skratti for each raider, not to mention that the Skrattis that are blood hunting outside of castles should be scripted with Frozen Heartx5 from the front lines or something like that, can also use the blood spells such as banish demon(if fighting demonic thugs/SCs), life for a life, claws of koklydos, etc. so basically every province that has a Skratti in it should not fall to a single thug, and those without should get a Skratti moving towards them(Wolf form, not Werewolf gives map move 3, so easy to mobilize).
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