Quote:
Originally Posted by Lingchih
Yeah, this strat is mostly nerfed these days.
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This guide is for default settings. I am making a guess here, but you tried to pull this off with different settings. Str 9 indeps, HARD research and a pretty crowded map. Instead of taking a province on turn 4, it took you until turn 9 to get the research needed due to Hard research settings. Ive watched a bunch of your battles, Arcane bolt isn't the problem here. You are just way out resourced. You waited too long to expand. And its not this guides fault. It doesnt work under the settings you tried mostly because of the hard research. If you were able to get to con 2 (to make some lighter armor to reduce fatigue) and evo 4 for thunderstrikes, those arcane bolts wouldnt hit you if your kings stayed on the back row. Ive watched enough of your fights, those arcane bolts only hit from close range after you give the kings attack orders.
And unless I have missed it, you havent tried mammoths. they would wreck the slinger/ hatchling/ mystics you are facing... but you really cant now because you don't have the money due to the slow start...
It all comes back the that hard research setting and the str 9 ideps makiing your start soo much slower.
If it is any consolation, I changed the orders on my god because of the chance of running into your expansion parties and got him killed by the indeps because of it. lol!