Re: Noobs and Vets II: Days of Infamy. MA, BI. 17/17. AI Creation Phase.
Sept, the problem is that this "eve of getting started" has been going on for more than 3 weeks now... we're just too fed up with the turtle crawl of this game. we wanted to have a nice team game, seemed like a nice experience, but when decisions that should have been decided on before you hosted the game have still not been decided, and are now being rushed in order to finally start already, than it was poor planning on your part, which lead to this never ending bureaucracy that threatens to bring down this game altogether, as it's not just our team that is getting fed up with it...
was a good attempt, maybe next time if you do the planning before hand you can actually afford to start faster, as soon as all player+captain slots are filled and not wait even more to all of a sudden discuss allowed pretenders, the final game mod, etc, than you will get a good concept game rolling again. I'm afraid it's too late for this 1...
|