Thread: priests
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Old May 7th, 2010, 08:53 PM
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Default Re: priests

Quote:
Originally Posted by thejeff View Post
Slaves get the communion boost only for reducing fatigue from spells cast by the masters.

I think the guide is wrong about Soul Slay, though the rest of the description looks right. The confusion may have come in because you can boost some paths by 2, (PotS, & Summon Earth|Phoenix Power|etc.) And as you suggest, Banner (or Light) of the Northern star will get the slaves up to 3 S, though not 3H.

This is why Mystics make such good reverse communions
, they tend to have the paths with easy booster spells. E1 or F1 jumps up to E3, F3 and they all get reinvig from Summon Earth.
Which would be why my Reverse Communions of Mystics work so well. It is also, incidentally, the reason I never bother to script them--I find it annoying to have to script 18 different varieties of Mystics and as a lazy person would rather let them do their thing unless I need something super special for a particular battle. Of course, it's laziness, but of course you'd agree that you'd hate to rescript Mystics every time you increased paths to account for any new spells that some of your mystics may be able to cast. Micro-management is not my thing.

Mystics also have a nice tendency to produce my favorite Communion Master: The FWES Mystic who can cast 4 different boosters though never together since Phoenix Power and Water Power are mutually exclusive.
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