View Single Post
  #4  
Old May 8th, 2010, 05:25 PM
Gregstrom's Avatar

Gregstrom Gregstrom is offline
Major General
 
Join Date: Sep 2007
Location: Scotland
Posts: 2,066
Thanks: 109
Thanked 162 Times in 118 Posts
Gregstrom is on a distinguished road
Default Re: Acid damage and Bane Fire damage

Quote:
Originally Posted by Verjigorm View Post
Banefire: Banefire is best countered by units that do not age and who are immune to fire (unsure).
Fire immunity doesn't stop banefire (FWIW, even the manual agrees on this point). Ability to ignore aging effects is secondary but useful, I guess. The aging is MR-negates anyway, IIRC, so good MR will often be sufficient.

Quote:
Originally Posted by Verjigorm View Post
Beyond that, frequently creatures using these attacks are quite fragile depending on the stage of the game--mages, weak skeleton archers, etc. Battlefield AoE will usually destroy them rather quickly.
...the notable exception being Green Lions, which are horrid. Ethereal, mindless, MR 16 and FR and PR 100. At least they're magic beings, which opens up a couple of possibilities.
__________________
A Beginner's guide to Lanka

Want to use multiple mods? The Mod Compatibility Index might be useful.
Reply With Quote
The Following User Says Thank You to Gregstrom For This Useful Post: