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Old May 11th, 2010, 06:50 AM
Mardagg Mardagg is offline
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Join Date: Jan 2004
Location: Germany
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Default Re: Casual EA for busy schedules (now underway)

below you will find my turn file.

Basically the game went very good for me after the forced Early war vs Ryleh.Even though i basically took Agartha on this map because i wanted to compete with the Squids for the Water territories(because i think controlling the water is the key to victory on Cradle), he catched me offguard by attacking instantly the turn he neigboured one of my provinces.
This war did hurt my research a lot,but luckily i was able to win it pretty quick.
After that,i did go heavily for site searching and did find quite a lot of sites early on.
I was pretty unlucky though in finding rare sites and Astral or Blood indies(only 1 Shaman province,zero blood access).
I discovered pretty early that Hellheim did have some very good sites,but i wanted to close my research gap first...later on i didnt want to interefere in the very interesting fight between Tien and Hellheim...i was really enjoying watching those battles every turn,having scouts in most provinces.
All in all, It was pretty game deciding imo that Sauromatia was idle for quite some time and later on it was only played the 2 or
3 first turns of our war.
that way i was able to conquer most of his territorry ultra-quick.
I must say though,that i was able to kill most of his unique SC`s right at the start of the war,when he was still playing his turns.So even if he would have kept on playing i dont think he would have been able to really "hurt" me.
the war with Tien Chi afterwards was pretty much very tough to play for LDICesare,since i did prepare for this already like 20 turns ago and didnt use many troops vs Sauro,so that i was able to launch full scale attacks from all sides,with my own territory pretty well fortified because he didnt have the time to prepare for attacking water territorries after his looong lasting war vs Hellheim.Also i had much superior SC`s,which didnt surprise me since i hade GoH up for quite the time and i knew the chalice was in hands of Ermor.
I must admit though,that I didnt think Ermor would break our treaty.That way i did have some trouble at the start here,since i only was prepared for defending...counterattacks took me some time because of comlicated logistics..if you look at my turn file you will quickly see though,that within the next turns, this would have changed drastically and I indeed think that Ermor wouldnt have had a chance here,since every turn i could free more armies and SC`s from the war vs Sauro and Tien to throw vs Ermor.The Nexus didnt worry me too much,since i was wishing for Blood Slaves like every turn and with the 40% Blood Site in (52),i woulda soon have become a very strong blood nation,too,fielding all blood uniques in no time.

Agartha is very underestimated imo in the way how powerful the easy water access is,expecially early on and especially in non-cbm games,where there are no easy to get manuals of water breathing.
Coupled with strong national summons and easy access to Army of Gold,Agartha definately is a well rounded nation.
For Me,Agartha is a pretty good Nation in EA.

I have attached the turn file.
Notable sites are:

-40% blood in (52),did belong to hellheim most of the game.
-(16) is my Mind Hunt base,with like 6 or 7 hunters checking vs 17 or 18 MR withe the penetration boosters.I believe i took down over 20 mostly fully equipped SC`s in this game with Mind Hunts.
-(76) is my 20 conj site,though its Underwater.I never had the time to move many E4 Mages there to spam Earth Attacks for 4 gems,sadly.But my Water Queens,Trolls,etc. all had a nice discount.
-(68) 20 Constr site,did belong to Hellheim as well.Just starting to use it.
-(57) 20 evo site,pretty nice for spamming flames from the sky and fires from afar.Didnt have much targets in this game so far yet,though.

gg,hope to see you in other games as well!
Attached Files
File Type: zip early_agartha.zip (118.6 KB, 83 views)
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