Quote:
Originally Posted by chrispedersen
yes; I do want to point out however that the Death globals, Well of Misery, but especially Burden of time are a little special.
The Rod of Dark Regency (or whatever its called) plus the jade mask (or whatever its called). plus wizards robe, plus row plus ros means that theoretically a
D10 wiz + 3 (regency) +2 for mask, +2 for rings + robe = d18caster.
If you want to push the example even further you could use a 4 armed caster to add an additional 2 bonus.
This is the only case that I know where you may be able to make an (almost) non dispellable global.
The point I am making is that death magic can be more difficult to dispell due to the number of path boni from artifacts.
People tend to forget the extrapaths portion. But in the previous example, 11 extra paths for a burden of time(?) can lead to consternation by your opponents.
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This all sounds great in theory, but in reality you can add as many boosters as you want and it won't make one bit of difference when it comes to the calculations involving globals.
As it is only the base magic level of the caster that is considered for the +5 per level bonus you get for each level over the casting requirements, and any extra levels gained from boosters are ignored.
I believe this has been confirmed by lch from the game code, and also ties in with some brief testing I did last year when I first learned about this myself following an IRC conversation I had with Micah.