Re: Site searching based upon independents
No in general they are not connected at all in randomly generated maps, and most of the created maps.
However there are map commands which allow maps to set the magic sites, and the units that guard the province. Part of the irritation about fighting what you dont get to have led to the creation of a program called SemiRandom. Running a map thru the SemiRand program will scatter logically designed provinces around the map to be found.
Players can design provinces. Set the name, the sites, the guards, and many other features. That means you can (already done) name a province as Camelot, give it the magic sites of "White Man Hill", "The Forest of the Lake", "The Enchanted Isle", "Stone Circle". You can create and name Arthur, Merlin, all of the knights. That province gets added to the files of what SemiRand can use to scatter onto maps.
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