Re: ThreeFort - Experimental game - Design pretenders
I have updated the first post with a new zip containing the revised mod (same name as before - just overwrite the old one), and a new version of the map for five players (as before there are two map files, one with fixed starts for five sample nations).
List of fixes:
Teleport, Gateway, Cloud Trapeze and Faery Trod moved to level 3
Wolven Winter and Raging Hearts moved to level 3
Mists of Deception and Hellbind Heart removed
Fata Morgana and Sea of Ice globals removed
Academy of the Crescent Moon magic site removed
* A note about magic sites: I used Edi's invaluable database and sorted by sites with recruitable commanders in order to determine which sites to remove. This particular site didn't list any recruitables and I missed it. It's possible there's others like this so if you get one please don't recruit from it.
Also on the first post is a graphic indicating the letter identifying each starting location. rdonj will contact you to let you know where you are starting. Please let him know once you've decided on your starting fort location(s).
|