Re: Noobs and Vets II: Days of Infamy. MA, BI. In Progress.
The sad part is it wouldn't be that hard to write a decent LA Ermor AI, but the game doesn't allow importation of custom AIs. (Basically, the scope of useful options for LA Ermor is really small, especially early on, so writing a 'script' for their early behavior would actually work rather well).
I suppose if someone was really motivated, they could figure out how to read from the .trn file, run a custom AI decision-making program on that information, and have it output a .2h file for Ermor's turn. But I think the anti-cheating measures probably make this quite difficult since you'd have to fool the server into believing it was a legitimate .2h file made by the game. And while you could enter the turn state into a separate program, and get a list of actions for you to perform, the goal is of course for the AI to actually play the turn, not just tell you how to play the turn. If someone has to manually open the Ermor turn its already defeated the point of an AI.
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