Re: Combat Initiative...
Here's an idea... Why not require a ship that wants to retreat to put a minimum distance between it and its opponets closest ship... say 30 range. The combat map will have to be made with "near-infinate" scrolling ability. This allows both speed and tactics to play an issue to retreat. For warp points, the vessel must enter the center for two rounds and must turn off its shields.
BTW, I think that there should be a definate "fix" to make larger ships require HEAVIER engines to get the same speed (acceleration?). Possibly through "Mount Types", but it would require both a min. and Max. size entry in the .txt files.
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