Quote:
Originally Posted by Numahr
Quote:
Originally Posted by ano
Septimius Severus
Obviously, Gandalf's AIs are defensive and do not attack first.
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Well, I guess some exceptions have to confirm the rule, then
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I wouldnt read too much into this. Im learning many things that can be done with the AI. And many things it does or doesnt do well to work with or work around. But some things are still being worked out.
The game still sets the AIs disposition as defensive, aggressive, or default.
The game still decides if the god I give the AI will be awake, sleep, or jailed.
The game still chooses the first Prophet.
The game still sets initial goals.
But I am learning how to get around some of that which could be used in the next game (or an AI challenge game). This games AI was discussed quite helpfully in one of the Dom3 IRC channels. For the next I was going to bounce some things off of Endoperez, Ballbarian, Stavros,NTJedi and some other people who have done some research into boosting the AIs.
I am abit disappointed if the game set the AIs all on defensive. In the tests they were mostly aggressive and the initial goal was well chosen. When the scoreboard shows that the AI is more whipped I will go into some details on that.