Re: Immortal Pretenders (Finished! First Beta v0.9 06/08/2010)
Those sprites are beautiful. But they don't really mesh with the existing dom3 sprites very well. Notably, many of them are face-on, whereas all the dom3 sprites are profiles.
Do remind me to beg you to do sprite work if I ever engage in a modding project that needs it though. Ooh, pretty.
Balance Concerns:
Nazgul is very similar to the lich pretender in execution. He's also far worse statwise, and I'm really not convinced his few bonus abilities make up for it. Give him a decent attack score at the very least - 8 is just sad. That's militia quality.
I'm not convinced Lady of the Lake is that good either, mostly because water isn't a very good path for a pretender. I might drop her cost to 80 or 90.
Arcane Construct is kind of weird, I don't even know how to think about it for balance. I mean, it could be a great lategame astral pretender, except there are plenty of cheaper options that can do that. As an awake pretender its really expensive, and never heals makes it a poor choice for an SC expander. Then its got weird slots which don't really help it in SCing (no place to stick an item of quickness, for example).
Maia - I think you meant Maiar. Anyway, give him some paths like the other rainbows, not having a path to start with makes him stupidly expensive to do anything with.
Heirophant - better than the lady of the lake and less points. That can't be right. (Drop the lady of the lake, he looks well-costed).
Dream Weaver - I'm thinking more like 100, possibly 110.
Last edited by Squirrelloid; June 9th, 2010 at 10:14 AM..
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