I need to do a new version (for spell modding), but I have a real job and it's more fun to play

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Requests:
- Reserve some list of negative numbers to give nation-specific uniques.
This would need the command:
(context - nation modding)
#setunique
Then, whatever nation you are modding, would have that unit # available for a custom summon uniques spell (i.e. Tlalocs, the Bounteous Immortals, etc. etc.)