Thread: Utility Spell Modding Returns
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Old June 12th, 2010, 04:21 AM

Valerius Valerius is offline
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Default Re: Spell Modding Returns

Thanks, DrP! This is very useful info. I just came across your previous spell guide yesterday when I was trying to find out how to make a spell cause double damage to undead. I didn't see a #spec option for that but my test of having the spell not cause damage to undead and then using #nextspell to call a version that only effects undead worked fine.
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