Re: Spell Modding Returns
That could also work. Basically, I'd like to create a version of Rain of Stones that does minimal damage to lightly armored troops, is still a threat to unarmored mages (though not as much as before), and does the same damage as previously to undead (probably demons as well).
My first thought was to reduce the damage to 7 and then have the chained version have the normal damage of 14 to undead. But perhaps reducing the damage to 5 and then using dt_holy would be better.
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