Quote:
Originally Posted by chrispedersen
Speaking of things....
It had previously been agreed that freshwater tags would be applied to many territories and mountain tags would be applied to 1/3 to 1/2 of the mountain territories.
My team has been blowing water gems based on the assumption that this had been done.
My version of the map file however shows *no* water tags and *no* mountain tags.
To refresh the issue: if you want to have a team based on water (as the usurpers are) then you needed to make sure there was equal access to water gems.
I don't recall the exact numbers - but there were
50 something forest provinces
30 something mountain provinces
14 waste provinces
and 8! swamps.
Forests most common gem type is nature, followed by death.
So there are plenty of spots for Nature, earth and death sites.
almost none for water.
And that is exactly what our site searching is turning up: bupkus for water. What happened?
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Don't know what issue your having Chris. Freshwater terrain masks and mountain terrains masks WERE added to the final/server version of the .map file which Gandalf has. Apparently you can't actually see the freshwater tags when you click on the provinces in the gamen though, but my version of the .map clearly shows several provinces with the freshwater terrain mask number 8, so doesn't mean they are not there. I do however, see all the mountain tags I added on the map. Just to give you an example, if you click around your map I see (and you should see also) mountain provinces in: 212, 185, 137, 145, etc. If you don't see these, then I'd like know.
As I stated after I completed the work on adding the tags, I did not just go around the map and randomly add these masks nor did I sit there and count up province numbers. Freshwater tags were added at intervals in provinces along the diagonals stretching from Atlantis Cap to each corner lake (should give you a good idea where to search). Additional freshwater tags were added in the provinces immediately surrounding each corner lake.
Mountain provinces were added in logical places where existing border mountain masks were. Pretty much whereever you see an area which is enclosed by mountains on at least 3 sides and/or with few province connections is where you'll find them. An effort was made to ensure that if there were border mountains in each team's quadrant, there will be at least a couple of mountain provinces as well.
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