Quote:
Originally Posted by Finalgenesis
Ah ah, but ocean isn't exactly high pop either, not to mention the city province and the 2-3x more gem income, in fact waste gives much higher chance of gem income.
Also we are getting ocean to ourselves yeah, oceania + R'yleth, you make it sound like an advantage to start in a deathmatch arena 1v1. Not early killing the other UW nation isn't doable as our 9.5 province will kill us in the mid-long run compared to a 22 avg province gold and gem income of your average land nation.
CBM makes water entry easier, and we'll on average be bordered on by many more teams then an average land nation will be with the water smack in the middle. Yes water is a barrier, but not so much as it'd be in vanilla, together with the fact that us UW nations will on average be much weaker and shaky NAP at best. I won't go into the multiple likely scenarios during mid and late game.
Now make no mistake, I actually love a tight spot and in fact I knew all this before I picked R'yleth, it makes for a tougher exciting game and I deliberately picked a 2nd UW due to this (and my love for R'yleth of course!). Diplomacy is gonna be real interesting for this one  But to suggest that the above situation is an advantage...
Either way I'm fine with 11 or 12 player, one extra nation won't make a difference to me. The designer suggested 8-10, I don't see why we go 11, or 12, or why the suggested limit matters at all?
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Either of the water nations will rush the other resulting in a nice inaccessible domain for the winner. If you think a land nation is going to be gearing up for an initial assault into the water you are dreaming. Who in their right mind is going to go into the sea when there are hostiles on land to contend with first?
And the limit matters because it gives all starters a shot at making it to the mid game. Why even bother playing if there is a possibility due to a lack of good capital sites that several of your neighbouring provinces have no resources and < 2000 pop?
The game was advertised as an MA romp with 10 players on the Cradle map. I signed up for that... Now its 11 well ok, but not 12 - not on this map. Someone will end up with a crap start which is unnecessary if the nation limit is observed.