Quote:
Originally Posted by thejeff
I also have a hazy memory of one of the developers saying that events were driven by the capital scales, but I wasn't able to find the post again. It was a long time ago.
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Quote:
Originally Posted by Squirrelloid
First, as thejeff pointed out, if you determine #events before you look province-by-province, then province scales have no effect on how likely an event is. Yet they clearly claim to do so.
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I think that it's not too impropable that the luck/turmoil effect on event frequency could be one of those things where either the capital or your pretender scale is used in the event generation formula rather then province-by-province check. This was something I forgot to put in my "clarified post"