Re: Spells that arguably break the game
I have to agree on burden of time, if only because its so easy to cast. For such a powerful spell to only require level 5 research is a little ridiculous.
Everything else though is easily countered, astral mages to block mindhunts, domes to block unrest spells. Even astral corruption is little more then an inconvenience with proper scripting and bodyguards.
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