Re: Domkill : The Power of Faith
DomKill is indeed heavily built into the game and I appreciate this thread.
Some nations are designed around domkill. And I dont just mean those with dominions that have deadly side-affects. When people discuss "weak" nations they often overlook some built-in balances in those nations. Stealth priests, strong priests, special pretenders or priests for dompush, and nations that get half-price temples come to mind.
And when nations that are "too strong" are discussed, their vulnerability to domkill is also often overlooked.
Even as far afield as the discussion of "good/bad" maps should bring it up. Such as, maps with large oceans destroys the ability of land nations to try and domkill water nations. A fairly necessary feature to the game IMHO.
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