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Old June 29th, 2010, 03:54 PM

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Default Re: Endgame Diversity Mod - stable version (v1.1) released

Regarding the kraken: It's not messed up! I specifically said in the changelog that I knew people would think it was odd, but thematically I liked it, "so there". I have not taken account of the blood in the balancing - if it were to be removed the Kraken would just be W3E1, so you shouldn't consider it to be losing out by having the blood. It's a purely thematic bonus.

I like Wrana's quote:

Quote:
The more appropriate response would be "think AD&D". There, based on some mentions of "Kraken cults" in Cthulhu mythos, krakens were encouraging worship of themselves and accepting blood sacrifices to themselves. As they were supposed to be clever beings, they must have had some real use for all those sacrifices...
These Krakens are very intelligent, and more, they are somewhat alien, and entirely uncaring for humans. If they can empower themselves through pacts with demons at the cost of human innocence, they will not pause for a moment. Of course, their study of the demonic arts is limited in the water (which is why they are only B1). But they have plans to come to the surface, and one day they will.

While the B1 is indeed likely to be fairly useless, I would be surprised if Krakens don't end up seeing a fair bit of use coming to the surface with Amulets of the Fish. Maybe some clever person will find a way to make good use of the B1 (reverse communions seem like a promising option). Or maybe not, in which case never mind.

Oh, finally: Finalgenesis was firmly on the wrong track! Tentacle porn though, seriously: what's that all about?
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