Quote:
Originally Posted by DrPraetorious
I vote to just set the missing team to AI and get started.
Someone gets a my-neighbor-is-an-CPU random event windfall, and we move on with our game.
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If it comes to that, then probably better off just starting now with 23 teams (since I think the game settings only give a maximum number of teams in the game, rather than a minimum. So it can be started with 23 teams without a hiccup. Although I could be wrong on this as I haven't tested doing that with a llamaserver game, and also maybe the fixed starts might cause a bug).
This gives the partnerless player the starting area to themselves, rather than making them actually fight against an AI nation for it.