Quote:
Originally Posted by chrispedersen
Sometime around 3.23 the domkill effect of LA ermor and La-Rlyeh was increased tenfold.
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Whoa! Was wondering why pop dies so fast playing La R'lyeh.
Atlantis may well be a good choice, once they get going their Arsaturts, Mournfuls, and Unsleeping units (though slow) seem pretty powerful.
LA Ermor may well be left out of the game entirely. Not sure how the AI handles it.
Just thinking, how much can taking a high growth scale compensate for this domkill for the R'lyeh player? Is a growth scale even needed by these nations? I wonder if there are guides written on LA R'lyeh after the patches and what they recommend for the potential R'lyeh player. Reminds me to have a look.
As for the effects on other players, I know I've been playing alongside R'lyeh for more than 60 turns in my other game and have only had a single commander go insane.
Also, regarding R'lyeh's useful crab hybrids (if aquatic only) they'd not be really usuable against anything other than water nations. Tell me, is there a magic item that allows a commander to bring aquatic only units to the surface? A sort of mass amulet of the fish. I know the ability exists the opposite way, but not sure about the reverse.
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