That's some good stuff, didn't know that LA Ermor gets 15D, that's crazy
I also didn't feel that LA Ry was all that overpowered, it seems to be a penalized version of MA Ry. I was thinking I played it wrong.
I definitely ran into the pearl cramp you were speaking of, I thought I must be doing it wrong as I can't seem to pump out enough specter and alchemy didn't seem like the answer, while I'm reading online and agree theoretically that summoned mage is the way to go late game. Having to use pearls on other stuff like astral gateway / teleport / craft just killed me there, CBM didn't help on the clamming either.
I'd like to pick your brain on scales selection for LA Ry, as I've only really used dom 9 T3L3 and standard Sloth3 Cold3 Magic1, expansion was definitely tough late-game once I killed off much of my pop and I can't build up to 800 gold with small luck income events to make forts, my mages and hordes of chaff (my god I can't get them killed fast enough) just resets my gold reserve to zero every turn, so I in effect can only build castle when I get 1k+ gold events.
I made various starving camps and have dedicated commanders to shuffle them in for population control (my god I sound so evil) but as I was playing on a big map, the micro finally got to me along with the dom kill time-bomb.
I could imagine in MP games it'd get much harder since pure chaffing loses a lot of its effectiveness against humans....
Quote:
Originally Posted by ano
And the idea that needs to be learned from my post about Void Spectres is that unless you have serious reasons to think you'll have many gems (clams are a serious reason, for example but this way is also not so easy for the Dreamlands) you should not plan summoning many arguably effective things for 25+ gems. You will be always short on gems and never have enough of them if you play competitively.
LA Ermor can count on its summons because it has a 15D income right off the bat. R'lyeh has 3S. It's easy to compare
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