Quote:
Originally Posted by Squirrelloid
Spells
Fate of Oedipus - removed from the game. It creates a bad play dynamic and causes Eyes of God to never be cast.
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Well, while you're removing spells..
I'd like to suggest combining the Hand of Dust & Hand of Death into a single spell. Hand of Dust just plain sucks and gets instantly overwritten by a spell 40 research points above it. It's just a plain damn waste of a spell slot (especially since frighten gives a actually useable spell for D1 mages to cast with no research any way). You could use the now free spell slot to make some national spells or something. Heck, you could probably go for a spell slot neutral mod.
Sea of Ice -> How is the presence of this spell good for the gameplay?
It's also bugged up it's *ss.
The next one is a bit controversial, but I'd also like to suggest BoT to be removed or at least nerfed. It's a instant, no saves, no way to defend yourself way to kill and or cripple several nations (Abysia, Man, LA T'ien C'hi for example) even in the best case scenario that it gets dispelled immediately (fat chance) it still takes effect for the first turn and likely afflicts most of your mages that were already old. It's a pretty situational global, but the fact that there is absolutely nothing you can do to defend yourself when it is up is just pure murder for some nations.