Re: Noobs and Vets II: Days of Infamy. MA, BI. In Progress.
The only problem with caelum is that its actual flying soldiers are generally pretty poor in a straight up fight. They have incredible encumbrance issues, and are easy to pick off because they're larger than normal humans so fit less in a square, have very average stat lines, and have very poor tactical sense with regards as to where to stand. So they are often butchered en masse... not really great for dealing with AI army hordes.
I reasonably like the idea of giving out flying ships though... but more than one. Reduce them from artifact level, and start the merc out with a bunch of them (but increase the cost...). Then they have all the mobility of flight without the disadvantage of sucking.
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"Easy-slay(TM) is a whole new way of marketing violence. It cuts down on all the red tape and just butchers people. As a long-time savagery enthusiast myself, I'm very excited about the synergies that the easy-slay(TM) approach brings to the entire enterprise." -Dr DrP
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