Quote:
Originally Posted by Dion
This topic has brought back my memory on this subject. The problem I mentioned did happen to me when I played a game of MBT years ago, not WW2 as I previosly thought. Both games are so simular there is hardly any diference other than the weapon systems and setting. I bet the weapon I used was either a AAA gun or a MG, though it could have been something else. I'm not sure which weapon it was as I played the game so long a go. I think it was a simple matter of me using the weapopn unrealistically. What I don't unerstand is why do AAA and MGs have AP rounds? I think AAA must be supplied with AP rounds to take out some of those highly armored aircraft, but why do MGs have them if you can't use them when you want to? I figured I had the opportunity to get a infantry killing weapon and a AT gun all in one package. I figured if German 88's were capable of doing it, surely something more modern could do it too, and do it better. Pissed me off when it happened though. Ruined my set-up. Maybe I should start paying extra attention to the encyclopedia.
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They have AP rounds to damage any armor closing on their position, but obviously, their use is limited by range, like tank guns, for example, i find the 50 Cal M2 (SLAP) rounds very useful to kill BTRs under 500m, but when over 800m AP is nearly useless, so crews fire HE(normal shot) because they have some chance of penetration 1.
The same applies to AA guns with AP.
