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Old July 15th, 2010, 10:03 AM

Numahr Numahr is offline
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Join Date: Apr 2010
Location: Dushanbe, Tajikistan
Posts: 286
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Default Re: Noobs and Vets II: Days of Infamy. MA, BI. Game Over. Supplicants Triumph!

OK I would like to express that:
- I enjoyed both Squirrel's and Chris' leadership, who always engaged in dialogue when I had a different opinion, thus allowing for constructive dialogue;
- I enjoyed coordinating with my team mates, even though horizontal communication was indeed limited;
- I consider, for my part, that tensions arising from miscommunication are like unavoidable bumps on the road, especially in a situation where we have to change captainship in the middle of the road.

In short I enjoyed this game as long as it lasted, and will be happy to play in team games or otherwise with all of you if the opportunity presents itself

Now to give a little insight on the game from my modest perspective:
- Caelum attacked me turn 5-6! with hordes of mammoths... and never stopped. This makes a huge difference with an AI waiting for you to build up before the war starts. Fighting 40 mammoths turn 5 is not easy...
- Then 2 stales, one of which can be attributed to my lack of experience on direct connect (no comment on the other), resulted twice in military disasters;
- change in captainship meant that a lot of resources, in particular research, were lost due to a drastic change in strategy - even though the new strategy seems to have been fully justified;
- change in management style required a bit of time to adapt coordination routines already established;
- some newbie mistakes were committed - at least I learned and I do not commit them in my other MP games.

Again, thanks Sept for organizing the game, congratulations to Supplicants and greetings to my team mates and captains!
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